Team Umbra

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"To eradicate the light of day.

To keep the morning sun at bay.

To watch the hope leave sullen eyes.

To extend our reach across blackened skies.

Team Umbra, striking hard against all things bright.

Surrender now, and embrace the night."




Contents

Origins

Growing discontentment regarding the loose-organizational hierarchy within the Kasei Underground membership resulted in the formation of a splinter group of mid-level trainers and fusions united by the goal of covering the region, and perhaps the world under the shroud of unending darkness. Drawing resources and funding from the remnants of the Underground's now-defunct sister-group, Team Venom, Team Umbra became a haven for the ambitious, driven, morally-black individuals who have zero reservations about taking what they believe to be theirs.

Team Umbra had existed as a whisper on the lips of criminals around Kasei until the group's formal creation sometime shortly after the joint Underground/Team Stellar attack on Port Nuovo during Typhoon Carracosta. Frustrated with the groups' mismanagement of power in the underworld during the following months, members sought to bring the various crime groups to heel by offering a more organized, central hierarchy to crime and the ideal conditions to continue their nefarious deeds.

Goal

While keeping the criminal element in order is part of its role, Team Umbra's ultimate goal is to create the ideal world of darkness catered for Dark Types. While for most members, the idea of an "endless night" is more metaphorical, believing that destabilizing governing bodies from the shadows will make it easier to perform greater criminal acts. For those higher up, the dream is more literal, with hopes of terminating the daylight being the driving force behind many of the group's schemes. To this end, Team Umbra has been known to employ various methods ranging from weather manipulation to introducing light-weight vantablack particulates to the upper atmosphere via aerosol in order to absorb incoming sunlight.

Activities

Leaders

Jet - Darkrai-fusion Umbra Leader: Charismatic, farsighted, Keen on rewarding success as much as punishing failure, delights in playing with his enemies' fears.

Cia - Krookodile-fusion Commander: Essentially in charge of Team Umbra in Jet's stead. Cold and calculating. Very goal-oriented and easily annoyed by distraction.

Ansel - Sableye-fusion Commander: In charge of Team Umbra's Shade Laboratory. Develops most of the technology the group employs in its schemes. Thought to be the most brilliant mind in the organization while also the most eccentric.

Scylla - Houndoom-fusion Commander: Playful, teasing, a bit absent-minded and equally short-tempered. A VERY sore loser.

Membership

Members of Team Umbra often utilize, but aren't limited to Dark, Fire, Poison, and Ground types, employing them in the group's various schemes. As with most nearly every villainous team to date, Team Umbra does incorporate a uniform for its field operatives in the form of a simple black glove outfit with deep-red trim. The organization's emblem, regarded as the Crimson Crescent is usually noticeable somewhere on the upper chest. Of course, this isn't the case for operatives working undercover as normal attired is generally encouraged for such roles.

(Players interested in joining Team Umbra should speak to Jet or members of plotstaff directly.)

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