Team Lunar
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Revision as of 10:22, 7 September 2016
_.._ T E A M L U N A R
.' .-'` To protect the world from superstition,
/ / To discover truth beyond imagination;
| | To explore what none have known before,
\ \ To test our theories until we're sure;
'._'-._ Team Lunar, libraries fill as we write,
``` Surrender now, to our bold insight.
Are teams exclusive?
No. We'll expect you to work hard, but everyone needs to let go and have some fun. Or so our psychologists say. Please return all Lunar property to their proper hazard level storage containers before you switch sides on us, though. Or we'll revoke your library card. You can only wear one uniform at a time, and if it's ours, you'll be stuck using our types and methods. Of course if it's not, then... well, we'll have to use you in our experiments, won't we?
What do I have to do to join?
First, you'll have to compile a list of your skills and weaknesses, and give a little bit of detail as to their origins and extents. Our GMs use weaknesses to fuel other team's RP against you, and your strengths to assign you plots against them. If you don't list it, you might not get to use it, so if you can make potions, perform rocket surgery, or do multivector calculus in your head, let us know. We also pair people based on those skills to cover each other and share common interests. Second, you'll have to make a team, and be ready to fight in doubles battles, so you'll want to spend some time discussing roles and strategy with your teammates. When you're in uniform you can only use pokemon that have a Psychic, Water, Steel, or Poison typing. So say... Kingdra, Magnezone, Politoed, Toxicroak, Gallade, Excadrill. We run rain, so keep that in mind and don't ruin your partner's weather.