Help

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Lots of WORDSSS related to the game's helpfiles, which are undergoing some editing.
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This is not the page you are looking for. I'm using this as notes as I have no idea how to make a new page. Whoo.
  
==Code of Conduct==
+
Things To Do:
 +
*Command Documentation
 +
*Get the History and Current Events updated
 +
*Ask Yang about Registration and Password recovery
 +
*Cry
  
Please remember that Pokemon Fusion is a PG-13 MU*. Excessive violence and gore, blatant nudity, and inappropriate language are not permitted. Depending on the judgment of staff, you may be asked to tone down such behavior if you are discovered to have crossed these lines in public, and are expected to comply with this request. This rating extends to the chat channels, with the sole exception of the NSFW channel.
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Faction Roster <br>
+
Places Page <br>
In addition, the topics of religion and politics are discouraged on channels as they often lead to arguments; staff that witness conversations devolving in this direction may ask that the conversation be brought to an end, and players are expected to comply. In a more general sense, if your behavior - whether in chat or in RP - is making someone uncomfortable, the fair thing to do is to stop. Staff are the final arbiters on what constitutes a reasonable request in this regard.
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other thigns. Yeah <br>
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Rating exceptions include areas that are specifically indicated as having an alternate rating, and the NSFW chat channel. In alternate-rating rooms, all rules of conduct still apply with the sole exception of the PG-13 requirement, and players are expected to abide by them. The NSFW channel is not for RP, and those found to be RPing graphic sexual acts may be asked to stop. In addition, posted links must include some indication as to the content of said link, including species, gender(s), and general theme.
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+
When creating a character, please keep in mind that having your character be a rival of another character is perfectly acceptable only if the other player agrees to the rivalry and if the conflict does not bleed over into out-of-character (OOC) behavior.
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Finally, players are expected to abide by the edicts of the wizards (staff) at all times. Abusing or ignoring a wizard is a serious offense, and willfully avoiding discussions prompted by them may subject a player to either punishment or increased punishment, depending on the situation.
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Punishment for offenses including (but not limited to) those listed above may include a reduction in TP, TXP, EXP or credits, Pokemon deletion, item removal, chat channel access removal, character invalidation/removal, and/or banning from the MU*. Staff do not wish to use any of these tools to guide player behavior, so we urge players to cooperate with staff to reach reasonable solutions to any issues.
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Pokemon Fusion MUCK has an overall rating of PG-13, but contains a small number of areas where this restriction does not apply. These areas are few and far between, but are locked to minors for the protection of Pokemon Fusion MUCK's well-being. In order to access these areas, you must contact a wiz and inform them of your birthdate, at which point they will grant you access to the restricted areas if you are over 18 years of age.
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*Conduct for staff:
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Staff are expected to be respectful to the players at all times while on staff characters, especially their player alts. There is no special treatment; if a staffer repeatedly mistreats players, they will face disciplinary action up to and including removal of their elevated status. (This of course does not mean that antagonizing a staff member is acceptable.) Any staff member found to be unfairly punishing a player will be similarly punished, players are encouraged to speak up if they believe they are being treated unfairly. Any staffer found to be unfairly giving a player an advantage will cause the player and/or the staffer to be disciplined depending on the situation.
+
  
==Theme==
 
  
For in-depth information, please use [[Theme]]. Below is a general rundown of the theme.
 
 
Fusions are commonplace and treated for the most part as equals to Humans, there are even born-fusions nowadays. Fusions are individuals with the same rights as human;, not property and are unable to be caught in Poke Balls.
 
 
Fusions started first appearing early in recorded history, and were a rare occurrence of a Pokemon and a trainer sharing a strong enough bond that they could, for limited amounts of time, share a body to perfect their closeness, and eventually some found they no longer had to separate again. Some liked becoming one with their Pokemon. and as the practice spread, more and more people found this mysterious ability, more and more liked it.
 
 
The Kasei Region: the story of 'Pokemon Fusion' takes place in is like any other region. It has its own Pokemon league, its own Gyms, and sub-gyms. There are friendly faces and cheerful places, as well as danger and wild Pokemon everywhere. As well as the omnipresent Pokemon League, that regulates the Credits you earn, the trainers currency. Real money exists, too, but what you buy Pokemon Supplies with are Pokemon Credits (The only system-viewed currency) Keeping millionaires and bums on relatively the same level when they start their Pokemon journey.
 
 
You can be nearly anyone when you start your journey here. But claims of 'best trainer' and other boastful titles are discouraged. You can say you're a wealthy prince from Nigeria, but cash money doesn't mean a thing to trainers, it buys minimal things. Money buys cars, sure, but for Trainers, Credits can buy any number of supplies
 
 
On the Fusion side of things, we ask there be a 25% rule in play. If you are fused, you shouldn't be any less than at least 25% humanoid, and no less than at least 25% Pokemon. This means at most you can be a fairly pokemon looking creature. A bipedal Arcanine, for example, but you are not a wild Pokemon. And at the other extreme, you'd be a "gijinka" or catgirl-esque; a girl with Skitty ears and tail, for example, but not exactly a human. And we'd prefer you stay below nine foot in height and above three feet, unless you have a really convincing reason and can convince staff.
 
 
*Speech amendment
 
 
On the subject of Human-Fusion-Pokemon communication: It is our opinion that the following should be held as 'default' for the setting - Normal humans cannot, in general, understand normal Pokemon; Permanent fusions and born fusion can, in general, understand Pokemon, regardless of their current form; temporary fusions can understand normal Pokemon while they are fused; normal Pokemon can understand normal human communication to varying degrees based on their degree of training, intelligence, and other factors.
 
 
That said, the above are intended as a default. If you as an individual feel that it would be better for your character's story if their communicative ability were different than normal in some way, go for it. In this, as in many things, plot and fun come before complete 'realism' or slavish devotion to source material. It would be helpful, though not required, to note any variations from the norm in your +info for the benefit of your RP partners. Happy roleplaying!
 
 
Humans do not directly speak Pokemon language, Pokemon do not directly speak human language. Fusions may speak either. This does not necessarily affect their ability to be understood, as said above.
 
  
==Species==
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Links for things I want to save but at the same time get rid of because they are pointless.
  
Below is a short rundown of how relationships between the various species function in regards to breeding and societal views.
 
  
*Human + Human: This is to be expected, unless of course you are a nerd.
 
  
*Human + Fusion: While taboo surrounds these couples worldwide, there is some lingering doubts of the ethics for those couples who defy the odds. Unions of this sort can produce both natural-born fusion offspring as well as human children. Human/Fusion relationships are often featured prominently in IC media, particularly romance and drama, and range in social acceptability from perfectly normal to romanticized to prejudiced against depending on region and demographics.
 
  
*Fusion + Fusion: Acceptable interaction in most regions, potentially awkward due to sizes and body shapes. Result will generally be natural-born fusion of course. The pair is capable of bearing human offspring, though it is generally more difficult and uncommon than when one parent is true human. It is not uncommon to see a human child with two fusion parents, because of this.
 
  
*Fusion or Human + anything else: It is seen as bestiality for humans and fusions to cavort with Pokemon, thus obviously being a cultural taboo in Kasei as most other places. No offspring are possible for either.
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Please help me
  
==Fusion Basics==
 
  
In order to fuse, both Pokemon and trainer have to want it on some level, whether consciously or otherwise. Temporary fusion requires a Bond stat of 140 or more with the Pokemon, and Permanent fusion requires a Bond stat of 255. There is some currently unknown factor that can make it easier, harder, or sometimes impossible for some people to do (as plot dictates). Un-fusing behaves in a similar way, though someone with difficulty fusing need not have difficulty un-fusing, or vice-versa.
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Are teams exclusive?
+
 
Due to system limitations, items cannot be held by a Pokemon when it fuses.
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No. We'll expect you to work hard, but everyone needs to let go and have some fun. Or so our psychologists say. Please return all Lunar property to their proper hazard level storage containers before you switch sides on us, though. Or we'll revoke your library card. You can only wear one uniform at a time, and if it's ours, you'll be stuck using our types and methods. Of course if it's not, then... well, we'll have to use you in our experiments, won't we?
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*Different Fusion Types
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+
What do I have to do to join?
In a temporary fusion, the Pokemon's gender is used. This can be averted if the Pokemon's bond stat is at 250 or more, in which case either the trainer's or Pokemon's gender can be chosen whenever fusion is performed.
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The command to perform a Temporary fusion is +tempfuse slot<#>. For example: +tempfuse slot2
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First, you'll have to compile a list of your skills and weaknesses, and give a little bit of detail as to their origins and extents. Our GMs use weaknesses to fuel other team's RP against you, and your strengths to assign you plots against them. If you don't list it, you might not get to use it, so if you can make potions, perform rocket surgery, or do multivector calculus in your head, let us know. We also pair people based on those skills to cover each other and share common interests. Second, you'll have to make a team, and be ready to fight in doubles battles, so you'll want to spend some time discussing roles and strategy with your teammates. When you're in uniform you can only use pokemon that have a Psychic, Water, Steel, or Poison typing. So say... Kingdra, Magnezone, Politoed, Toxicroak, Gallade, Excadrill. We run rain, so keep that in mind and don't ruin your partner's weather.
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In a permanent fusion, the choice of gender between the trainer's or the Pokemon's is made only once, at the time of the permanent fusion.
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The command to perform a Permanent fusion is +permfuse slot<#>. For example: +permfuse slot2
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==Team Solar page==
IMPORTANT!  Once a Pokemon has been used in a permanent fusion, it is a part of the character forever.  There is no way to return that Pokemon to your party as a seperate entity.
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=Who are we?=
+
 
*Un-Fusing
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We are soldiers, police, adventurers, firefighters, pokemon breeders, martial artists, strategists, athletes, heroes, the courageous, the champions. We are those who charge into danger and fight our way through, always moving forwards.
+
 
Temporary fusions can un-fuse by typing +unfuse. This sends the Pokemon back to the trainer's current group, or - if the group is full - back to a slot in a Box. If all Boxes are full, un-fusing is impossible.
+
 
+
=What do we want?=
Permanent fusions can un-fuse by typing the same command, but will only revert to a human form; the Pokemon is not recovered in this case, having been lost when the permanent fusion was performed.  Note that you do not ever *have* to use the un-fuse command, and if your character was fusion-born (and thus has no human form), you can simply type +fusion to choose between your different forms without the intermediary step of un-fusing.
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Justice, for those who break the rules, harm others, or abuse pokemon. Challenge, to test ourselves and eliminate our weaknesses. Heroism, to inspire everyone to try their very best at training pokemon. Pokemon unleash our full potential, and they in turn rely on us to provide training and strength.
*Fusion Mechanics
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Mechanically, the Bond stat is raised by 1 on a Pokemon for winning a battle in which it participated. All Pokemon in the party (and the current fusion, if applicable) gain 1 Bond for every valid tick of RP. In either case, a Pokemon of the trainer's favorite type will gain an additional point of Bond whenever a point is granted. Being fused gives an additional bonus of 1 point on the fusion.
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=How can you help?=
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Fusions have a 10% boost to Attack, Defense, Special Attack, Special Defense, and Speed over the Pokemon's original form.
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Team Solar wants you. It doesn't matter if you're bad at training and battling. We can fix that with practice. Don't be discouraged by losing. That's how you improve. We're fighting for people who will need your help, your strengths, and your talent. We organize tournaments and provide self-defense classes, so victims of pokemon crime will be able to fight back on their own. Find someone who lacks confidence, and teach them everything they need to know to build a team to stand against legends.
 +
 
 +
 
 +
=What's in it for you?=
 +
 
 +
You mean besides being a goddamn hero? Tournament prizes. Gym badges. People who can give you battles on equal footing. We're giving you the gift of a stronger you. We have Fire, Flying, Fighting, and Dragon types. We protect you while you sleep. You also get a boosted AP reward for participating in our GM-run plots, and for running those plots as a GM. You also get Red Points. Solar Missions are the only source of Red Points.
 +
 
 +
 
 +
=What are Red Points?=
 +
 
 +
Red Points are compatible with any pokemon that is Fire, Flying, Fighting, or Dragon. They can be used to buy any move off that pokemon's dex entry. They can be used to buy an IV. And they can be used to buy Dream World abilities.
 +
 
 +
 
 +
=Are teams exclusive?=
 +
 
 +
No, there are a lot of ways to be the best, and many paths to self-improvement. The point is, the journey never ends. Carve your own path to the top and bring it on. You can only wear one uniform at a time, though, and we'll all be waiting for you to switch out. Remember, you can't run from a trainer battle, and that goes double from us.
 +
 
 +
 
 +
=What do I have to do to join?=
 +
 
 +
First, you'll have to compile a list of your skills and weaknesses, and give a little bit of detail as to their origins and extents. Our GMs use weaknesses to fuel other team's RP against you, and your strengths to assign you plots against them. If you don't list it, you might not get to use it, so if you know kung-fu, can investigate a crime scene, know the best way to put out a chemical fire, let us know. We also pair people based on those skills to cover each other and share common interests. Second, you'll have to make a team, and be ready to fight in doubles battles, so you'll want to spend some time discussing roles and strategy with your teammates. When you're in uniform you can only use pokemon that have a Fire, Flying, Fighting, or Dragon typing. So say... Kingdra, Skarmory, Ninetales, Breloom, Garchomp, Tropius. We run sun, so keep that in mind and don't ruin your partner's weather.
 +
 
 +
=Team Stellar=
 +
=Who are we?=
 +
 
 +
We are lawyers, actors, idols, hackers, politicians, businessmen, accountants, news reporters, spies, clergy, the wealthy, the influential. We are the hands that pull the strings. We are the top of the pyramid, and we run things.
 +
 
 +
 
 +
=What do we want?=
 +
 
 +
Money, filthy shining lucre. Fame, our names up in lights. Power, to shape and organize things. Pokemon are tools, be they beautiful enough to draw crowds, subtle enough to tilt the scales in our favor, powerful enough to protect our interests, and shove aside anyone in our way.
 +
 
 +
 
 +
=How can you help?=
 +
 
 +
Team Stellar is recruiting. We are officially sanctioned by the Pokemon League, so you won't be asked to kill anybody or anything like that. But we are the ones who play loosest with the rules, and we have license to antagonize, so if you have a certain lack of morals, are prone to violent outbursts, and are looking for a safe outlet that won't get you on the bad side of an Arcanine-fusion named Jenny, feel free to stop in and get your hands dirty with some of our covert missions.
 +
 
 +
 
 +
=What's in it for you?=
 +
 
 +
Took you this long to ask? Don't worry, we'll get that to be a reflex. What we have is our own private training grounds, stocked to the brim with rare and powerful examples of our team elements. Ice, Dark, Electric, and Ghost types are on tap, 24/7. You bring the pokeballs, we supply the 'mon. We have an underworld connection that supplies us with resources and equipment. And we can freely raid other teams and take their stuff too. You also get a boosted AP reward for participating in our GM-run plots, and for running those plots as a GM. You also get Yellow Points. Stellar Missions are the only source of Yellow Points.
 +
 
 +
 
 +
=What are Yellow Points?=
 +
 
 +
Yellow Points are compatible with any pokemon that is Ice, Dark, Electric, or Ghost. They can be used to buy any move off that pokemon's dex entry. They can be used to buy an IV. And they can be used to buy Dream World abilities.
 +
 
 +
 
 +
=Are teams exclusive?=
 +
 
 +
No. We expect everyone to pick one team or another, but there's no exclusivity agreement. A lot of people are probably going to find themselves pulled between two or three teams with suitable ideologies. Go for it! After all, we need the intel. You can only wear one uniform at a time though, and you'll be treated like rivals when it's on! And of course, if you're not in any team's uniform, we're going to just treat you like civilians, and you can use whatever pokemon you want.
 +
 
 +
 
 +
=What do I have to do to join?=
 +
 
 +
First, you'll have to compile a list of your skills and weaknesses, and give a little bit of detail as to their origins and extents. Our GMs use weaknesses to fuel other team's RP against you, and your strengths to assign you plots against them. If you don't list it, you might not get to use it, so if you can pick locks, hack, steal, let us know. We also pair people based on those skills to cover each other and share common interests. Second, you'll have to make a team, and be ready to fight in doubles battles, so you'll want to spend some time discussing roles and strategy with your teammates. When you're in uniform you can only use pokemon that have an Ice, Dark, Electric, or Ghost typing. So say... Chandelure, Galvantula, Abomasnow, Mamoswine, Gengar, Hydreigon. We run hail, so keep that in mind and don't ruin your partner's weather.
 +
 
 +
=Who are we?=
 +
 
 +
We are farmers, social workers, mechanics, chefs, authors, manufacturers, miners, charities, parents, children, friends, the homeless, the unemployed. We are both the huddled masses and those willing to help, brought together to make the world a better place.
 +
 
 +
 
 +
=What do we want?=
 +
 
 +
Peace, so the infrastructure we build isn't destroyed. Unity, so we can get everyone on the same page with what needs to be done. Friendship, forming robust support networks to help each other. Pokemon are people too, and deserve our respect and love. Teamwork and a sense of community are crucial.
 +
 
 +
 
 +
=How can you help?=
 +
 
 +
Team Terra needs donations. We need food. Clothes. Toys. Help us deliver meals to hungry people. Help us find jobs for the unemployed. We have a lot of community service goals to meet. Route maintenance, city beautification, constructing low-cost homes, getting sick people the care they need. And we're willing to do what's right even if it doesn't match up perfectly with what's legal. People are more important than that. Join with us, and you can save people.
 +
 
 +
 
 +
=What's in it for you?=
 +
 
 +
What do you need? We have a community of sharing and friendship, and we try to pair up people who have kind hearts with those they can really help. We have a campground where Bug, Rock, Grass, and Ground types are willing to help us with our work. We can take you in and give you a place to live, food to eat. You also get a boosted AP reward for participating in our GM-run plots, and for running those plots as a GM. You also get Green Points. Terra Missions are the only source of Green Points.
 +
 
 +
 
 +
=What are Green Points?=
 +
 
 +
Green Points are compatible with any pokemon that is Bug, Rock, Grass, or Ground. They can be used to buy any move off that pokemon's dex entry. They can be used to buy an IV. And they can be used to buy Dream World abilities.
 +
 
 +
 
 +
=Are teams exclusive?=
 +
 
 +
Not in the least. Help everyone you can, wherever they are. Each of the other teams provides their options and resources, and we want people to be able to access as much as they can, and apply it where they can do best. Try to convince them to work with us. We understand about keeping a unified front though, so if you need to wear another team's uniform for a while, that's fine, but we won't be able to go easy on you until you come back home.
 +
 
 +
 
 +
=What do I have to do to join?=
 +
 
 +
First, you'll have to compile a list of your skills and weaknesses, and give a little bit of detail as to their origins and extents. Our GMs use weaknesses to fuel other team's RP against you, and your strengths to assign you plots against them. If you don't list it, you might not get to use it, so if you can cook, if you can communicate in different ways or languages, if you can build things, let us know so we can put you where we need you. We also pair people based on those skills to cover each other and share common interests. Second, you'll have to make a team, and be ready to fight in doubles battles, so you'll want to spend some time discussing roles and strategy with your teammates. When you're in uniform you can only use pokemon that have a Bug, Rock, Grass, or Ground typing. So say... Scizor, Garchomp, Tyranitar, Aerodactyl, Tropius, Volcarona. We run sand, so keep that in mind and don't ruin your partner's weather.

Latest revision as of 11:53, 7 September 2016

This is not the page you are looking for. I'm using this as notes as I have no idea how to make a new page. Whoo.

Things To Do:

  • Command Documentation
  • Get the History and Current Events updated
  • Ask Yang about Registration and Password recovery
  • Cry

Faction Roster
Places Page
other thigns. Yeah


Links for things I want to save but at the same time get rid of because they are pointless.



Please help me


Are teams exclusive?

No. We'll expect you to work hard, but everyone needs to let go and have some fun. Or so our psychologists say. Please return all Lunar property to their proper hazard level storage containers before you switch sides on us, though. Or we'll revoke your library card. You can only wear one uniform at a time, and if it's ours, you'll be stuck using our types and methods. Of course if it's not, then... well, we'll have to use you in our experiments, won't we?


What do I have to do to join?

First, you'll have to compile a list of your skills and weaknesses, and give a little bit of detail as to their origins and extents. Our GMs use weaknesses to fuel other team's RP against you, and your strengths to assign you plots against them. If you don't list it, you might not get to use it, so if you can make potions, perform rocket surgery, or do multivector calculus in your head, let us know. We also pair people based on those skills to cover each other and share common interests. Second, you'll have to make a team, and be ready to fight in doubles battles, so you'll want to spend some time discussing roles and strategy with your teammates. When you're in uniform you can only use pokemon that have a Psychic, Water, Steel, or Poison typing. So say... Kingdra, Magnezone, Politoed, Toxicroak, Gallade, Excadrill. We run rain, so keep that in mind and don't ruin your partner's weather.


Contents

[edit] Team Solar page

[edit] Who are we?

We are soldiers, police, adventurers, firefighters, pokemon breeders, martial artists, strategists, athletes, heroes, the courageous, the champions. We are those who charge into danger and fight our way through, always moving forwards.


[edit] What do we want?

Justice, for those who break the rules, harm others, or abuse pokemon. Challenge, to test ourselves and eliminate our weaknesses. Heroism, to inspire everyone to try their very best at training pokemon. Pokemon unleash our full potential, and they in turn rely on us to provide training and strength.


[edit] How can you help?

Team Solar wants you. It doesn't matter if you're bad at training and battling. We can fix that with practice. Don't be discouraged by losing. That's how you improve. We're fighting for people who will need your help, your strengths, and your talent. We organize tournaments and provide self-defense classes, so victims of pokemon crime will be able to fight back on their own. Find someone who lacks confidence, and teach them everything they need to know to build a team to stand against legends.


[edit] What's in it for you?

You mean besides being a goddamn hero? Tournament prizes. Gym badges. People who can give you battles on equal footing. We're giving you the gift of a stronger you. We have Fire, Flying, Fighting, and Dragon types. We protect you while you sleep. You also get a boosted AP reward for participating in our GM-run plots, and for running those plots as a GM. You also get Red Points. Solar Missions are the only source of Red Points.


[edit] What are Red Points?

Red Points are compatible with any pokemon that is Fire, Flying, Fighting, or Dragon. They can be used to buy any move off that pokemon's dex entry. They can be used to buy an IV. And they can be used to buy Dream World abilities.


[edit] Are teams exclusive?

No, there are a lot of ways to be the best, and many paths to self-improvement. The point is, the journey never ends. Carve your own path to the top and bring it on. You can only wear one uniform at a time, though, and we'll all be waiting for you to switch out. Remember, you can't run from a trainer battle, and that goes double from us.


[edit] What do I have to do to join?

First, you'll have to compile a list of your skills and weaknesses, and give a little bit of detail as to their origins and extents. Our GMs use weaknesses to fuel other team's RP against you, and your strengths to assign you plots against them. If you don't list it, you might not get to use it, so if you know kung-fu, can investigate a crime scene, know the best way to put out a chemical fire, let us know. We also pair people based on those skills to cover each other and share common interests. Second, you'll have to make a team, and be ready to fight in doubles battles, so you'll want to spend some time discussing roles and strategy with your teammates. When you're in uniform you can only use pokemon that have a Fire, Flying, Fighting, or Dragon typing. So say... Kingdra, Skarmory, Ninetales, Breloom, Garchomp, Tropius. We run sun, so keep that in mind and don't ruin your partner's weather.

[edit] Team Stellar

[edit] Who are we?

We are lawyers, actors, idols, hackers, politicians, businessmen, accountants, news reporters, spies, clergy, the wealthy, the influential. We are the hands that pull the strings. We are the top of the pyramid, and we run things.


[edit] What do we want?

Money, filthy shining lucre. Fame, our names up in lights. Power, to shape and organize things. Pokemon are tools, be they beautiful enough to draw crowds, subtle enough to tilt the scales in our favor, powerful enough to protect our interests, and shove aside anyone in our way.


[edit] How can you help?

Team Stellar is recruiting. We are officially sanctioned by the Pokemon League, so you won't be asked to kill anybody or anything like that. But we are the ones who play loosest with the rules, and we have license to antagonize, so if you have a certain lack of morals, are prone to violent outbursts, and are looking for a safe outlet that won't get you on the bad side of an Arcanine-fusion named Jenny, feel free to stop in and get your hands dirty with some of our covert missions.


[edit] What's in it for you?

Took you this long to ask? Don't worry, we'll get that to be a reflex. What we have is our own private training grounds, stocked to the brim with rare and powerful examples of our team elements. Ice, Dark, Electric, and Ghost types are on tap, 24/7. You bring the pokeballs, we supply the 'mon. We have an underworld connection that supplies us with resources and equipment. And we can freely raid other teams and take their stuff too. You also get a boosted AP reward for participating in our GM-run plots, and for running those plots as a GM. You also get Yellow Points. Stellar Missions are the only source of Yellow Points.


[edit] What are Yellow Points?

Yellow Points are compatible with any pokemon that is Ice, Dark, Electric, or Ghost. They can be used to buy any move off that pokemon's dex entry. They can be used to buy an IV. And they can be used to buy Dream World abilities.


[edit] Are teams exclusive?

No. We expect everyone to pick one team or another, but there's no exclusivity agreement. A lot of people are probably going to find themselves pulled between two or three teams with suitable ideologies. Go for it! After all, we need the intel. You can only wear one uniform at a time though, and you'll be treated like rivals when it's on! And of course, if you're not in any team's uniform, we're going to just treat you like civilians, and you can use whatever pokemon you want.


[edit] What do I have to do to join?

First, you'll have to compile a list of your skills and weaknesses, and give a little bit of detail as to their origins and extents. Our GMs use weaknesses to fuel other team's RP against you, and your strengths to assign you plots against them. If you don't list it, you might not get to use it, so if you can pick locks, hack, steal, let us know. We also pair people based on those skills to cover each other and share common interests. Second, you'll have to make a team, and be ready to fight in doubles battles, so you'll want to spend some time discussing roles and strategy with your teammates. When you're in uniform you can only use pokemon that have an Ice, Dark, Electric, or Ghost typing. So say... Chandelure, Galvantula, Abomasnow, Mamoswine, Gengar, Hydreigon. We run hail, so keep that in mind and don't ruin your partner's weather.

[edit] Who are we?

We are farmers, social workers, mechanics, chefs, authors, manufacturers, miners, charities, parents, children, friends, the homeless, the unemployed. We are both the huddled masses and those willing to help, brought together to make the world a better place.


[edit] What do we want?

Peace, so the infrastructure we build isn't destroyed. Unity, so we can get everyone on the same page with what needs to be done. Friendship, forming robust support networks to help each other. Pokemon are people too, and deserve our respect and love. Teamwork and a sense of community are crucial.


[edit] How can you help?

Team Terra needs donations. We need food. Clothes. Toys. Help us deliver meals to hungry people. Help us find jobs for the unemployed. We have a lot of community service goals to meet. Route maintenance, city beautification, constructing low-cost homes, getting sick people the care they need. And we're willing to do what's right even if it doesn't match up perfectly with what's legal. People are more important than that. Join with us, and you can save people.


[edit] What's in it for you?

What do you need? We have a community of sharing and friendship, and we try to pair up people who have kind hearts with those they can really help. We have a campground where Bug, Rock, Grass, and Ground types are willing to help us with our work. We can take you in and give you a place to live, food to eat. You also get a boosted AP reward for participating in our GM-run plots, and for running those plots as a GM. You also get Green Points. Terra Missions are the only source of Green Points.


[edit] What are Green Points?

Green Points are compatible with any pokemon that is Bug, Rock, Grass, or Ground. They can be used to buy any move off that pokemon's dex entry. They can be used to buy an IV. And they can be used to buy Dream World abilities.


[edit] Are teams exclusive?

Not in the least. Help everyone you can, wherever they are. Each of the other teams provides their options and resources, and we want people to be able to access as much as they can, and apply it where they can do best. Try to convince them to work with us. We understand about keeping a unified front though, so if you need to wear another team's uniform for a while, that's fine, but we won't be able to go easy on you until you come back home.


[edit] What do I have to do to join?

First, you'll have to compile a list of your skills and weaknesses, and give a little bit of detail as to their origins and extents. Our GMs use weaknesses to fuel other team's RP against you, and your strengths to assign you plots against them. If you don't list it, you might not get to use it, so if you can cook, if you can communicate in different ways or languages, if you can build things, let us know so we can put you where we need you. We also pair people based on those skills to cover each other and share common interests. Second, you'll have to make a team, and be ready to fight in doubles battles, so you'll want to spend some time discussing roles and strategy with your teammates. When you're in uniform you can only use pokemon that have a Bug, Rock, Grass, or Ground typing. So say... Scizor, Garchomp, Tyranitar, Aerodactyl, Tropius, Volcarona. We run sand, so keep that in mind and don't ruin your partner's weather.

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